/*
US ARMY
Machine Gunner
*/


  removeallweapons player;
  removeallitems player;
  removeBackpack player;

  [player,2,2,2,true] call ACE_fnc_PackIFAK;
  _playerplayerweap = [
	 "M240",
	 "ACE_Coyote_Pack",
	 "ACRE_PRC343",
	 "ItemCompass",
	 "ACE_Earplugs",
	 "ItemGPS",
	 "ItemMap",
	  "ItemWatch"
	 ];

  _playerplayerammo = [
	 "100Rnd_762x51_M240",
	 "100Rnd_762x51_M240",
	 "100Rnd_762x51_M240",
	 "100Rnd_762x51_M240",
	 "HandGrenade_West",
	 "HandGrenade_West",
	 "SmokeShell",
	 "SmokeShell",
	  "ACE_Medkit"
	 ];

  {player addmagazine _x} foreach _playerplayerammo;
  {player addWeapon _x} foreach _playerplayerweap;

  [player, ""] call ACE_fnc_PutWeaponOnBack;

  player selectWeapon (primaryWeapon player);